انتشارات Morgan Kaufmann
VLSI Test Principles and Architectures: Design for Testability
Laung-Terng Wang, Cheng-Wen Wu, Xiaoqing Wen, 2006
VLSI Test Principles and Architectures: Design for Testability
Laung-Terng Wang, Cheng-Wen Wu, Xiaoqing Wen, 2006
Measuring Data Quality for Ongoing Improvement: A Data Quality Assessment Framework
Laura Sebastian-Coleman, 2013
Low-Power Design of Nanometer FPGAs: Architecture and EDA (Systems on Silicon)
Hassan Hassan, Mohab Anis, 2009
Architecture Design for Soft Errors
Shubu Mukherjee, 2008
Data Modeling Essentials, Third Edition (Morgan Kaufmann Series in Data Management Systems)
Graeme C. Simsion, Graham C. Witt, 2005
Fuzzy logic: a practical approach
F. Martin McNeill, Ellen Thro, 1994
Fuzzy Logic: A Practical Approach
F. Martin McNeill, Ellen Thro, 1994
Constraint Processing
Rina Dechter, 2003
Complete Maya Programming - An Extensive Guide to MEL and C++ API
David Gould, 2003
Bioinformatics: Managing Scientific Data
Zoe Lacroix, Terence Critchlow, 2003
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
David H. Eberly, 2000
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Tom McReynolds, David Blythe, 2005
An Investigation of an Adaptive Poker Player
David B. Fogel, 2001
Artificial Intelligence For Games
Ian Millington, John Funge, 2009
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge, 2009
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge, 2009
Artificial Intelligence for Games, Second Edition
Ian Millington, John Funge, 2009
